I will be in Rochester to defend my thesis 3/8/2013. The defense will take place in the graphics lab at 1pm.
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Physically-Based Rendering
While going through my copy of Physically Based Rendering for the millionth time, I remembered that there is a nice utility function called GetVolumeScatteringProperties(). This function has access to a nice library of measured data from previous papers. The valid names are listed in core/volume.cpp, but for easier lookup they are also listed below.